Help Andy find his friends. Andy is perfect for teaching little ones core programming skills.
With this friendly robot you’ll learn to differentiate between left, right, forwards and backwards from all perspectives, as well as sequencing, logic and spatial vision. Includes cards for a programming game.
- Program Andy to find his 27 robot friends. Choose a combination, plan the route and program Andy to follow it and find the pieces he’s looking for.
- Choose a Face, Body and Feet piece, place them on a flat surface and turn them over.
Use one of the facedown pieces to measure the distance between them and find out how many ‘steps’ Andy needs to take.
The further the distance, the harder the challenge.
- Program Andy to find each of his friend’s pieces using the buttons on his head.
Keep in mind that Andy needs to do the ‘Stop’ button action when he’s next to his friend’s piece.
- Start Andy by pressing the ‘Go’ button.
Check you’ve programmed the route properly. If Andy manages to collect the three pieces correctly, put them together to form his friend and look at the instruction book to see who it is.
- Ages 4 years above